Monkey Pimpster's Game Mac OS

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  1. Monkey Pimpster's Game Mac Os Download
  2. Monkey Pimpster's Game Mac Os Catalina
  3. Monkey Pimpster's Game Mac Os 11
  4. Monkey Pimpster's Game Mac Os X

Monkey Shines was a game published by Fantasoft in 1997, and the game is now abandonware. The purpose of this project is to rebuild the game for Java so it is cross-platform and does not require emulation to run properly. 38 Games Like The Secret of Monkey Island for Mac. Deep in the Caribbean lies Melee Island, ruled by the governor Elaine Marley. The cruel pirate LeChuck is deeply in love with her - so deeply that he refuses to accept his own death. As a ghost, he dwells with his undead crew somewhere near the mysterious Monkey. Monkey's Audio 6.21. MAC621.exe (32-bit, 1.4 MB) MAC621x64.exe (64-bit, 1.8 MB) Download and run to install. Supports Windows 10, 8, 7, Vista Version 6 drops XP and updates to a new installer. Thank you for your support through 20 great years of Monkey's Audio. All materials and programs copyrighted ©2000-2021 by Matt Ashland. A platform game which was developed and published as shareware by FantaSoft, LLC in 1997 for the Apple Macintosh. In the game, a monkey named Bonzo adventures through different levels collecting fruits and keys. The red keys activate the exit and complete the level (or world). There are also some blue keys which activate bonus levels. A classic point and click graphic adventure game where the player takes on the role of Guybrush Threepwood, and aspiring pirate. From sword fighting insults to descending into the lava-filled depths of hell, this game is a masterpiece despite its tired graphics.

This page is for the original Monkey Island. Cool guy teaches math - chapter 2: breaking and entering mac os. For the 2009 remaster, see The Secret of Monkey Island: Special Edition.

The Secret of Monkey Island
Developers
Engines
Original
Alternative
Release dates
DOSOctober 15, 1990
Mac OS (Classic)October 15, 1990
Taxonomy
ControlsPoint and select
GenresAdventure
ThemesComedy, Piracy
SeriesMonkey Island
Monkey Island
The Secret of Monkey Island1990
Monkey Island 2: LeChuck's Revenge1991
The Curse of Monkey Island1997
Escape from Monkey Island2000
Tales of Monkey Island2009
The Secret of Monkey Island: Special Edition2009
Monkey Island 2 Special Edition: LeChuck's Revenge2010
  • 1Availability
    • 1.2Version differences
  • 2Essential improvements
  • 3Game data
  • 6Audio
  • 7Other information

Key points

Special Edition includes a 'classic mode' that closely resembles the original. The original game's data files can be extracted and used with ScummVM.
Can be run under ScummVM.

Availability[edit]

SourceDRMNotesKeysOS
Retail 'Dial-A-Pirate' code wheel for early diskette versions.
Later diskette versions, and the CD-ROM edition is DRM free.
This game is not available digitally.

Demo[edit]

A demo can be downloaded here and played using DOSBox. It has different puzzles and dialogue compared to the full version.

Version differences[edit]

Apart from the Demo version, there have been three DOS releases of this game with different video and audio options.

EGA version[edit]

This version shipped on diskette, and offers support for

  • Video : Hercules, CGA, Tandy, MCGA, EGA and VGA graphics.
  • Audio : PC Speaker, Tandy, Game Blaster and Adlib sound.
Despite it offering options for MCGA and VGA, it only supports up to 16 colours.
To minimise the number of disks needed for distribution, this version lacked Roland MT-32 support. Roland MT-32 support is available as a separate free download.

VGA256 version[edit]

This version shipped on diskette, and offers support for

  • Video : EGA, MCGA and VGA graphics. EGA will be in 16 colours, while MCGA and VGA are in 256 colours.
  • Audio: PC Speaker, Tandy, Game Blaster, Adlib and Roland MT-32 sound.

CD-ROM Enhanced version[edit]

This version, shipped on CD-ROM, and offers support for

  • Video : EGA, MCGA and VGA graphics. EGA will be in 16 colours, while MCGA and VGA are in 256 colours.
  • Audio: PC Speaker, Adlib, Sound Blaster and Roland MT-32 sound.

In addition the CD-ROM has 24 digital audio tracks sampled from a MT-32 for background music during the game.

It uses the updated game engine from Monkey Island 2, and uses icons for inventory instead of text.

Essential improvements[edit]

Compatibility on modern systems[edit]

The classic version can be played on modern systems using DOSBox or ScummVM.

Sound Blaster 486 patch[edit]

If your running the game in ScummVM, this patch is irrelevant

A patch[1] is available to solve problems with Sound Blaster and 486 or faster computers for the VGA256 edition of the game. The patch is available simply as MONKEY.EXE, and replaces the MONKEY.EXE that came with the game.

Before replacing your MONKEY.EXE, check your existing interpreter version by running MONKEY ?. The replacement interpreter is version 5.0.18. If your existing interpreter version is newer, don't replace it.
This update does NOT add a Sound Blaster audio option. Like interpreter version before it, Sound Blaster cards will use the Adlib option with this interpreter.

Roland MT-32 patch[edit]

A patch[2] was made available for adding Roland MT-32 support to the EGA diskette versions of the game that lacked the support. The patch is available as a self-extracting ZIP file named MONKEYUP.EXE that extracts to DISK09.LEC.

After the update, running MONKEY ? will not show a Roland option. Despite this, starting the game with MONKEY R will attempt to use the Roland MT-32.

Ultimate Talkie Edition[edit]

Game

Uses the 2009 'Special Edition' version to create a fan patched[3] version that adds bug fixes and speech. And unlike the Special Edition version, can be run from ScummVM, DOS or DOSBox.

Game data[edit]

Configuration file(s) location[edit]

MONKEY.EXE options - EGA edition
MONKEY.EXE options - VGA edition
MONKEY.EXE options - CD-ROM Enhanced Version
The game auto detects the hardware on each startup. There is no configuration file.
It is possible to override the detection by specifying options behind MONKEY.EXE

Save game data location[edit]

SystemLocation
DOS SAVEGAME.*
Mac OS (Classic)

Save game cloud syncing[edit]

ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video[edit]

Graphics featureStateNotes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
WindowedFor DOSBox toggle withAlt+ Enter(see the glossary page for other workarounds).
Borderless fullscreen windowedSee the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input[edit]

Keyboard and mouseStateNotes
RemappingFor DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivityFor DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio[edit]

Audio featureStateNotes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Red Book CD audioCD-ROM rerelease only, all other releases use MIDI or the sound card's synthesis capabilities.
General MIDI audioSupports Roland MT-32-compatible MIDI. Use ScummVM to use the MT-32 without losing the digital Ad Lib sound effects.

Localizations

LanguageUIAudioSubNotes
English
French
GreekFan translation. Download here.
Spanish

Monkey Pimpster's Game Mac Os Download

Other information[edit]

API[edit]

Technical specsSupportedNotes
DOS video modesHercules, CGA, MCGA, EGA, Tandy/PCjr, VGASupported video modes depend on edition

System requirements[edit]

DOS
Minimum[4]Recommended
Operating system (OS)3.16.22
Processor (CPU)Intel 8088
Intel 8086
System memory (RAM)640 kB
Hard disk drive (HDD)
Video card (GPU) Hercules, CGA, MCGA, EGA, Tandy/PCjrVGA
The CD-ROM release requires an Intel 286 CPU.
Mac OS
Minimum[5]Recommended
Operating system (OS)6.0.79.2.2
Processor (CPU)Motorola 68020
System memory (RAM)2 MB
Hard disk drive (HDD)

References

  1. Lucasfilm game patches - last accessed on 2020-06-26
  2. Lucasfilm game patches - last accessed on 2020-06-26
  3. Monkey Island 1 Ultimate Talkie Edition Builders - last accessed on 2020-06-28
  4. The Secret of Monkey Island for DOS (1990) Tech Info - MobyGames - last accessed on 2020-04-04
  5. The Secret of Monkey Island for Macintosh (1992) Tech Info - MobyGames - last accessed on 2020-04-04
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Games have never been Apple's forte, at least not until very recently. Here lie a few games from the dark pre-OS X era, fighters of a desperate battle for relevance with an audience more concerned with Quark than Quake.

Game

Uses the 2009 'Special Edition' version to create a fan patched[3] version that adds bug fixes and speech. And unlike the Special Edition version, can be run from ScummVM, DOS or DOSBox.

Game data[edit]

Configuration file(s) location[edit]

MONKEY.EXE options - EGA edition
MONKEY.EXE options - VGA edition
MONKEY.EXE options - CD-ROM Enhanced Version
The game auto detects the hardware on each startup. There is no configuration file.
It is possible to override the detection by specifying options behind MONKEY.EXE

Save game data location[edit]

SystemLocation
DOS SAVEGAME.*
Mac OS (Classic)

Save game cloud syncing[edit]

ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video[edit]

Graphics featureStateNotes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
WindowedFor DOSBox toggle withAlt+ Enter(see the glossary page for other workarounds).
Borderless fullscreen windowedSee the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input[edit]

Keyboard and mouseStateNotes
RemappingFor DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivityFor DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio[edit]

Audio featureStateNotes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Red Book CD audioCD-ROM rerelease only, all other releases use MIDI or the sound card's synthesis capabilities.
General MIDI audioSupports Roland MT-32-compatible MIDI. Use ScummVM to use the MT-32 without losing the digital Ad Lib sound effects.

Localizations

LanguageUIAudioSubNotes
English
French
GreekFan translation. Download here.
Spanish

Monkey Pimpster's Game Mac Os Download

Other information[edit]

API[edit]

Technical specsSupportedNotes
DOS video modesHercules, CGA, MCGA, EGA, Tandy/PCjr, VGASupported video modes depend on edition

System requirements[edit]

DOS
Minimum[4]Recommended
Operating system (OS)3.16.22
Processor (CPU)Intel 8088
Intel 8086
System memory (RAM)640 kB
Hard disk drive (HDD)
Video card (GPU) Hercules, CGA, MCGA, EGA, Tandy/PCjrVGA
The CD-ROM release requires an Intel 286 CPU.
Mac OS
Minimum[5]Recommended
Operating system (OS)6.0.79.2.2
Processor (CPU)Motorola 68020
System memory (RAM)2 MB
Hard disk drive (HDD)

References

  1. Lucasfilm game patches - last accessed on 2020-06-26
  2. Lucasfilm game patches - last accessed on 2020-06-26
  3. Monkey Island 1 Ultimate Talkie Edition Builders - last accessed on 2020-06-28
  4. The Secret of Monkey Island for DOS (1990) Tech Info - MobyGames - last accessed on 2020-04-04
  5. The Secret of Monkey Island for Macintosh (1992) Tech Info - MobyGames - last accessed on 2020-04-04
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Games have never been Apple's forte, at least not until very recently. Here lie a few games from the dark pre-OS X era, fighters of a desperate battle for relevance with an audience more concerned with Quark than Quake.

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